Now even silver has its own zone, but finding silver early on is understandably difficult (even if the drop rate is absurd with how much gold is dropped from sandstone). Heck, even salt and quartz availability was bemoaned, nowadays, not so much. ![]() I remember when making batteries alone was a chore and a half before the added recharging stations or drilling nodes a thing and people were bitching to hell and high heaven about resource availability. It makes Early Access gameplay possible without it being frustrating. ![]() a possibility without things like sunlight or fertile soil/fertilizer. I imagine that for right now in this stage of development this is working "as intended" in the same way that growbeds can magically with a few bits of titanium make growbeds that, with a little bit of management, can make marblemelon, potatoes, etc.
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